tag:blogger.com,1999:blog-4109303943492581322.post8807026932924402104..comments2024-03-22T00:40:15.077-07:00Comments on Monster Manual Sewn From Pants: OSR and what to explainscrap princesshttp://www.blogger.com/profile/01278801560026111482noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4109303943492581322.post-66106495502027713582018-09-24T21:03:57.759-07:002018-09-24T21:03:57.759-07:00Player skill rpgs?Player skill rpgs?Karkeq Yafkebhttps://www.blogger.com/profile/11217640093410269302noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-36035371865220619432018-08-25T12:34:10.106-07:002018-08-25T12:34:10.106-07:00Why not "worldgames"? The world is a mai...Why not "worldgames"? The world is a main focus of interest and the way it works takes precedence over some idea about how stories should look, what character development means, or forcing artificial genre conventions on the way actions are resolved. You start from the world and the rest falls out from there.chorthttps://www.blogger.com/profile/06402741748076510065noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-6814977294584175522018-08-22T07:00:15.893-07:002018-08-22T07:00:15.893-07:00The fucking awkward thing is those assumptions I w...The fucking awkward thing is those assumptions I wrote could apply to Apocalypse World , and which feels like a different thing very much to me but it's hard to explain the difference without gettting lingo-y.<br />To attempt this briefly "If I try to burn down a guys house I don't want a result of 7-9 to mean that Yes I set it on fire, but I have to give a cop a blowjob or I will be a suspect"<br /><br />Or to be more fair than that;<br />despite a lot of Moves listing the potential consequences of fail / partial success and these feeling not dissimilar to what would be approp for "YouJustPlayYourGuyAndHeMightDie" rpgs, there are too many which make what matters in the game and agency of me , the player unclear.<br /><br />By mattering I mean:<br />My character is sneaking, does he snuck or not? The things as a player that I understand as mattering are the things like is she good at sneaking, is it a place that is sneak favourable, how alert are the sentinels ? <br />If the g.m suddenly mentions My character is stressed by a fight with her girlfriend earlier that day, or even "but social relationship isn't going the way your character planned it, why is that?" and this is mattering to the sneak , well we are not playing what I thought we are playing.<br /><br />That said AW and various hacks often do genre emulation well because of what they say matters. So an anime bullshit game that example would make sense.<br /><br />However these games and their don't always seem to understand what people are going to want to matter and what they are not. <br /><br />T<br />scrap princesshttps://www.blogger.com/profile/01278801560026111482noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-12380910249202473222018-08-22T06:32:16.411-07:002018-08-22T06:32:16.411-07:00AUTHOR DEATH PLAY was less popular AUTHOR DEATH PLAY was less popular scrap princesshttps://www.blogger.com/profile/01278801560026111482noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-79046557094784787022018-08-22T06:29:56.375-07:002018-08-22T06:29:56.375-07:00"YouJustPlayYourGuyAndHeMightDie" rpgs i..."YouJustPlayYourGuyAndHeMightDie" rpgs is something I came up with that people seemed to like so if that catches on , you heard it here firstscrap princesshttps://www.blogger.com/profile/01278801560026111482noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-19227633633553701972018-08-09T20:03:58.261-07:002018-08-09T20:03:58.261-07:00We have "board game" and "story gam...We have "board game" and "story game." How about "worldgame"?<br /><br />Like Gary Gygax said: "ADVANCED DUNGEONS & DRAGONS is a world."chorthttps://www.blogger.com/profile/06402741748076510065noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-16166930710255553292018-08-04T10:15:30.534-07:002018-08-04T10:15:30.534-07:00The closest I saw was something Patrick recently c...The closest I saw was something Patrick recently called Artpunk, but even that seems to have some connotations to it, but it's close I think when it comes to the style of modules we create and play.Marquishttps://www.blogger.com/profile/14346150987578119611noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-62108393233273004052018-08-04T00:10:11.783-07:002018-08-04T00:10:11.783-07:00Well, yes sure you can but words are useful. Like ...Well, yes sure you can but words are useful. Like if you invite someone around for a movie night and have boardgames they are going to a little confusedscrap princesshttps://www.blogger.com/profile/01278801560026111482noreply@blogger.comtag:blogger.com,1999:blog-4109303943492581322.post-62723212065082652242018-08-03T20:43:21.899-07:002018-08-03T20:43:21.899-07:00I share both your playstyle preferences and your f...I share both your playstyle preferences and your frustration with settling on an umbrella term for them. Early in my gaming life, I learned that almost any gaming group has different preferences and expectations about role-playing games. There are so many variables that it seems impossible to find 100% common ground between any two groups in the world. Within any given group you can find a variety of playstyle preferences that may even be at odds. Ultimately, do we really need a label at all, other than role-playing gamers? Can we not just invite anyone into our games regardless of their gaming background and surprise them with how fun our version of role-playing is? Maybe they'll take what they learn from us and try it with their own groups, and eventually it will just be the norm. We don't need the label to do what we do and be who we are.Gordon Cooperhttps://www.blogger.com/profile/12907319916602597979noreply@blogger.com