So the previous post was some mechanics loosely aligned with character races.
There was an evocative title but not much else. I was going to built on it because I often start these blog posts with a vague idea and start writing to see what happens.
This time I decided to leave the shadow of a skeleton or whatever.
THEN it gave me an idea for blog game. Basically you take those Kinds (or this other bunch of mechanics that will slouch in at the bottom of this post) and built on it whatever descriptions , fluff, back story, explains, emergent mechanics , elaborations , concept art etc, that you see fit.
Then I include a link here whenever that happens and I don't know SPIRITUAL PROFIT or something.
I inserted my feelers into g+ to see if there was interest and there was, and now these people are AHEAD OF THE GAMe (though this mission is not time sensitive. If you do it way later and show me I'll put a shout out about it back here and on the most recent post I do):
(also if haven't explored this blog before you should because it is quality)
drew some starting items based on this theme?
wrote this on the original g+ post
"I think that the people who hack..
Always take the path of most-resistance. Like, too Compelled towards processing through a situation. People who have lots of self-convinced 'short-cuts', that are somewhat creative and occasionally brilliant but are generally just overbearing and arduous when put into action.
Like, might be able to easily disarm a complex trap after studying it, but requires a STR check for opening a door that's unlocked, because the door has to be pulled and not pushed."
NEW MECHANICS FOR THE GAME EVEN LESS PREDISPOSED :
1: take a reroll on a d20 roll. Make a note of the number you rolled before the reroll.
If you roll this again something happens.
You must use the new number from the reroll.
2: as above but you may choose to use either roll , but if you use the reroll , make a note of the number on the reroll. If you roll it again , something happens.
3. Make a stat check on anothers behalf. They will then have to accept something of yours.
4. You are a catalyst
5. teleportation kills and reincarnates
6. your density is effected the waxing and waning of the moon