Print PDF Was gonna include this idea with a bigger post about some drop die urban terrains ideas for use with the Slum Golem, but figured I could just do a quick post on it to keep things happening around here.
(I'm currently in Melbourne tutuing around trying to finish and install some kludge sculptures at mo so my ability to post material is less)
So you draw up your basic dungeon map , then get a bigger piece of paper , cut a hole in it equivalent to the range of the light source of the party, stick that on top of the dungeon map and move it around where the party is. Makes it more cave like without having to explain where the party is every 5 minutes and still makes it hard to find your way out again if you have not being paying attention.
Coz I normally draw a brief map of the area the party which is great for communicating "oh you are in a cave and there's a little grotto over there and a right hand turn and a pool over to the left" really quickly but is losing something I feel that it's actually quite ( and potentially interesting) deal to be in a unfamiliar environment , let alone a hazardous one and one where you can only see a little amount at a time.